|Archive Blog Cast Forum RSS Books! Poll Results About Search Fan Art Podcast More Stuff Random Support on Patreon|
New comics Mon-Fri; reruns Sat-Sun
1 Iki Piki: We also need to recoup the capital to repay the loan shark. And dropping a large bet on a longshot will lower the odds.
2 Serron: Hmmm. So we should borrow as much as we can and bet it all in order to maximise our winnings. In fact, let's bet the ship too!
3 Serron: Then when we win, we skip the system without repaying the loan! What could possibly go wrong?!
4 Iki Piki: I really don't know...
4 Serron: See! Foolproof!
4 Iki Piki: ... where to begin.
First (1) | Previous (1774) | Next (1776) || Latest Rerun (2015) |
Latest New (4125)|
First 5 | Previous 5 | Next 5 | Latest 5
Space theme: First | Previous | Next | Latest || First 5 | Previous 5 | Next 5 | Latest 5
This strip's permanent URL: http://www.irregularwebcomic.net/1775.html
Annotations off: turn on
Annotations on: turn off
One of the favourite phrases used in the lunchtime "stupid ideas" brainstorming sessions I have with my friends at work is "What could possibly go wrong?"
In some cases these sessions produce worthwhile fruit such as Darths & Droids. Other times they produce ideas that would put Serron to shame. You don't generally get to see those ones.
This is a real strategy used to encourage creativity in business or research contexts, often known as divergent thinking to brainstorm as many ideas as possible, without regard to how stupid they might be, followed by convergent thinking to filter out the bad ideas and narrow down on the good options. But you can also use it in purely creative contexts, such as coming up with ideas for stories or comics or artwork or whatever.
If you do anything at all creative - which includes solving problems of any sort - and haven't consciously used this sort of process, maybe give it a try. Set yourself an initial goal to come up with as many ideas as possible, without caring how good or bad they are, and write them all down. In fact, positively try to come up with questionable or silly ideas at this stage. Then at a later stage, perhaps a day later even, go through them all and think about how good or bad they are. Consciously separating the brainstorming process from the judgement process can be more productive than trying to just think of a good idea up front.
LEGO® is a registered trademark of the LEGO Group of companies,
which does not sponsor, authorise, or endorse this site.|
This material is presented in accordance with the LEGO® Fair Play Guidelines.