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The recent change to my site code to allow arbitrarily sized images has allowed me to do things like... this. I originally had this planned as a standard four-panel strip, but after I took the photos of the Hall of Dworin, I realised that to really do it justice I should do a slow pull back over several frames to the enormous shot you see in the middle.
This is an artistic element that has been lacking in my format until now. Scott McCloud refers to several types of transitions between comic panel in his books Understanding Comics and Making Comics:
I also occasionally use scene to scene transitions, typified by the "Later:" or flashback "Earlier:" style captions that sometimes appear, and the scene changes between, for example, the Jones boys and the Nazis on either side of a gag. The changes from immersive fantasy or sci-fi world to me as the Game Master running the game could also be scene to scene, although from another point of view they are simply another example of subject to subject.
Non-sequiturs are kind of hard to use as, by definition, they don't advance the story. You need to be even more experimental than I am (currently) to pull those off.
Which leaves moment to moment and aspect to aspect. These can be powerful effects in a comic, but in order to explore their potential you need to have a large number of panels available. I have used moment to moment a few times, in strips like #127, #379, and #1052. But as you can see, it requires more panels than the usual four, and is tricky for me to do in my standard format. Which I've always felt is a shame, because it really does add to the atmosphere of the scene.
Enter the arbitrarily sized comic.
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